Nailed It! Baking Bash
Netflix commissioned Paladin Studios (known for Cut the Rope and My Tamagotchi Forever) to create a mobile party game, based on the hit TV series, Nailed It! As Lead UX Designer, I structured the menu systems, ingame UI, and managed the UI development team.
The Challenge
Nailed It! is one of Netflix’s most watched TV shows, now in its 7th series.
“Home bakers with a terrible track record take a crack at re-creating edible masterpieces for a $10,000 prize. It's part reality contest, part hot mess.”
Netflix wanted to create an accompanying mobile app that family and friends could play together. The UX was key - it had to be accessible for all kinds of players, from little kids to grandmas.
While Paladin is an established studio, they didn’t have an in-house UX Designer, so needed a specialist to help shape not only the game, but also install best practice across the company.
The Process
I undertook multiple processes and tasks over my time on the game. Including:
Leading a UX/UI cross-disciplinary team
Developing UX strategy for the game
Creating player personas
Building out player flows for single and multiplayer modes
Creating mockups for the UI artist to develop
Developing prototypes to demonstrate transitions and button states
Introducing right-sized UX best practices that included thorough design documentation and inter-disciplinary communication
Conducting playtests and player research, analysing collated data, and making informed design decisions
The Result
The game launched in 2022 to some rave reviews. It also helped kick start Netflix’s mobile game arm - which had only been officially launched a few months prior. Unfortunately, Paladin Studios shut down in 2024, so the game is no longer supported and players now have logging in issues. We’ll just have to get our Nailed It kicks on the telly.